I like the concept, it's a good use of the theme. I wish there was more control over the jumping if we're going to need to make so many jumps with low ceilings.
Interesting take on the theme, but I think it just ends up being frustrating having the view so limited. Even if you take it slowly, you're kind of stuck mid jump so if there happens to be 2 spikes instead of one, you die. Turns more into a game of memorizing where things are (which is hard when you can only see a little piece of the level).
I like the character and animations and such though, congrats on your first game/jam game!
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I like the concept, it's a good use of the theme. I wish there was more control over the jumping if we're going to need to make so many jumps with low ceilings.
Interesting take on the theme, but I think it just ends up being frustrating having the view so limited. Even if you take it slowly, you're kind of stuck mid jump so if there happens to be 2 spikes instead of one, you die. Turns more into a game of memorizing where things are (which is hard when you can only see a little piece of the level).
I like the character and animations and such though, congrats on your first game/jam game!